How 20 Categories of Core Violations can make your community safer


How 20 Categories of Core Violations can make your community safer

July 15, 2025

Part of the Defendernet series, this article explores an integrated framework to protect players, empower moderators, and build trust throughout the Minecraft and Discord community. Read the Introduction to the Complete Project Here.

Moderation is one of the most difficult parts of running the game community, especially when your community grows. We have spent years talking to community owners and moderators from the Minecraft community and disputes that deal with:

  • Unclear or inconsistent rules
  • Burnout moderator
  • Gap in reporting
  • Players who don’t trust the system

That is why Gamersafers, with support from Safe OnlineCreating a framework that is built for real communities such as yours – scalable, transparent, and easily adopted.

Introduce defendernet

Defendernet is a cross -platform system that compiles structured moderation in thousands of Minecraft and disputes communities. It unites:

  • Safe infrastructure (encrypted database + open fire)
  • Tools that are ready to integrate, free, such as GS Defender Bot (Dispute) And GS BANS (MINECRAFT) plugin
  • The integrated framework, with 20 categories of violations was built with input from professional trust and safety and community owners.

All of this helps you build a safer and more organized community, while still controlling the decision to enforce your own society.

Defendernet goes further with a trusted community:

  • Players who are marked due to severe damage in trusted communities can be automatically blocked from joining others in the network.

The trusted community status is obtained through the structured onboarding process with gamers, which include training and alignment with safety standards. This ensures that people are ready to share safety signals responsibly and respond appropriately to high level threats.

It acts as a collaborative shield, helping to block repeated violators throughout the trusted community, while respecting the autonomy of each community.

Why is the standardization of important categories?

Without a clear structure, moderators often report incidents in different ways such as “spam,” annoying “,” floods “or” bye “. This makes it difficult to find trends, take action, prohibit appeal, or even trust your own data.

By using the same 20 categories of violations throughout the community and platforms, you get:

  • Onboarding faster for a new moderator
  • Clearer and more just enforcement
  • Better tracking of dangerous behavior
  • Blocking repeated violators throughout trusted communities for high severity threats
  • Higher quality safety data
  • Reduce Bias Moderation

20 Categories of Violations (with a brief explanation)

These categories help run your report while still allowing you to determine the rules and punishment of your own community.

  1. Anti-gameplay – Intentional actions that interfere with just games or damage experiences for others (for example, sadness, trolling, sabotage).
  2. Bot – Use of unauthorized or dangerous bots, exploitation systems, or interfere with gameplay.
  3. Child sexual harassment and or exploitation material (CSAM/CSEM) -Content whatever visually or descriptively illustrates the sexual harassment of children and/or exploitation, including images, videos, illustrated, forms produced by computers or other forms of realistic portrayals.
  4. Exploitation and sexual harassment of children online (Ocsea) – Care, coercion, or manipulative contact used to exploit or abuse children in online rooms, even without explicit materials.
  5. Virtual crime – Criminal activities such as data theft, doxxing, or financial fraud.
  6. Explicit content – Adult materials, pornography, or graphic violence are not appropriate for general audiences.
  7. Extremism – Promote or glorify terrorism, hate ideology, or cruel political agenda.
  8. Fraud and fraud -The deception to steal money, accounts, or assets in the game.
  9. Hacking – Use of tools or unauthorized exploitation to get an unfair profit or damage system.
  10. Disturbance – Targeted behavior, repeated intended to intimidate, demean, or emotionally hurt others.
  11. Harm the server – Actions that threaten server integrity, stability, or performance (for example, exploitation, crash efforts).
  12. Hate speech – Attacks based on race, religion, sex, sexuality, or other protected characteristics.
  13. Hostility – Aggressive, toxic behavior, or antagonists that damage the atmosphere of society.
  14. Misinformation – Sharing wrong or misleading information that causes damage or confusion.
  15. Other – Dangerous behavior that is not in accordance with other categories; Use only if there is no better compatibility.
  16. Promotion -The advertisement or invalid links, including self -promotion and invitation.
  17. Promotion hurt yourself -Encourage, glorify, or joke about suicide or hurt yourself.
  18. Avoidance of punishment – Try to cut the prohibition, mute, or other disciplinary actions.
  19. Spamming – Excessive or repeated messages that interfere with communication.
  20. Threat – Direct or implicit threats from violence, danger, or evil acts.

These categories are developed through industrial research, expert consultation, and direct testing with the server community. They provide a strong foundation for effective moderation, which is important to build a community that develops where players return and are still engaged. We realize that there is no perfect framework and remains committed to reviewing and perfecting these categories regularly when online landscapes develop and new safety challenges emerge.

Come next to the Defendernet blog series: How to apply the category of violations with examples.

Ready to start?

You can integrate your community today using GS Defender Bot and/or GS BANS plugin free. Whether you are a small community or a large defense -magnitude, Defendernet helps you keep your community safe, without sacrificing your autonomy.

Taking action is the best way to influence the game community

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